![]() High winds can throw off your long range accuracy, snowstorms can reduce visibility, and deep snow on the ground can slow mobility. We want to see the Cold War map remade in Battlefield 4, complete with intense weather effects that bombard players on the map. With a fairly claustrophobic layout, Cold War forced a head-on conflict between the two sides which usually ended with leveled buildings, a plethora of multi-kills, and a big grin on our face. Cold War starts with one team parachuting down to a snowy mountain summit to attack a nearby town, while the other team can post up at defensive positions in destructible, two-story houses. Prev of 9 Next Prev of 9 Nextīad Company 2 had a knack for awesome Rush mode maps, and if the developers brought back a Battlefield 4 version of this snowy mountaintop, we'd be extremely happy. DICE could even toss in periodic, blinding sand storms that force players to get even closer to their opponents. The city map's buildings are nowhere near as impressive as the Siege of Shanghai's destructible skyscraper, but if we could completely blow apart the dozens of smaller buildings, there would be no stopping our tank rampages. In Battlefield 4, Karkand would benefit from the new Frostbite engine's destruction capabilities. Snipers can use the verticality of the buildings to pick off unsuspecting victims, Engineers can set explosive traps in the narrow streets to take down heavily armored vehicles, Support can keep infantry at bay by firing a hail of gunfire down the city streets, and Assault can dominate the close-quarters gunfights in the tight alleys. With the combination of vehicular and urban warfare, every soldier class has a chance to shine. There's a reason why Strike at Karkand continues to return to successive Battlefield games: It's a blast to play. ![]()
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